

#Minetest forum mods#
#Minetest forum update#
ContentDB: Add dependency resolution, update all, and download queues (rubenwardy).Allow configuring block disk and net compression.Change crosshair when pointing to objects ("X" shape by default) (LoneWolfHT).Disable object selectionboxes by default (LoneWolfHT).Semi-transparent background for nametags (Zughy, rubenwardy).Mapgen Flat: Add caverns, disabled by default (Paramat).Add 'ores' global mapgen flag (Paramat).Freely bindable mouse buttons (only via nf for now: KEY_LBUTTON, KEY_MBUTTON, KEY_RBUTTON) (ANAND, Markus Koch).Make 'place' and 'dig' keys freely configurable (only via nf for now: keymap_place and keymap_dig) (ANAND, Markus Koch).Run the executable found in the bin/ folder.
#Minetest forum code#
Submit an issue for anything you’re missing, or get the source code and dig into it yourself.Įxtract the zip package somewhere. The engine is open source and transparently developed.You can find help with any problems on our forums or IRC channels.There are over 1,000 open source mods on our forums which are ready to be used, adapted or learned from.Publish your mods on the forums, and contribute to others’ mods. Use the same Lua API to make mods for any Minetest-based game.No need to worry about tricky voxel rendering or networking instead, write scripts to add items and control game play. Create your own voxel game using our Lua API.
#Minetest forum install#
Choose from many different fast map generators included in the engine, or install one as a mod.Not happy with the look of the textures? Change them!.Play by yourself, locally with your friends, or online with dozens of players on a server.You can mine 31,000 blocks down, or build 31,000 blocks up. Just download a game or connect to a server. You could survive in a harsh environment, build creatively, or fight other players.
